Notice
Patch Notes 4/28/25
Registered date : 2025.04.28 Heading:Patch Notes
Developers Notes
Hey Commanders,
We’ve got a fun update coming, and we’re really excited to give you a sneak peek at what’s in store!
[Veteran Cap Limit]
We’ve seen certain Veteran setups dominate the battlefield lately, and while that’s impressive, it’s made it harder for more diverse and creative builds to shine.
To shake things up a bit, we’re introducing a Unit-specific Veteran Cap! The goal is to encourage more variety in both Defense and Attack loadouts, making battles feel more dynamic and, most importantly, more fun for everyone.
[Incoming Balance Changes]
Exciting changes are coming to Alliance modifiers! To encourage loadout changes, we've been exploring altering modifiers for each Alliance season.
Keep an eye out for our upcoming Dev Note for more information!
Thank you, Commanders!
Patch Notes
Attention Commander!
Update 1.35.4 brings featured and new content. Battle Pass 35 arrives with a new character, veteran changes, and general improvements.
Replays before 1.35.4 are incompatible with this release
Featured Content
[Added Juggernaut]
The Juggernaut is a one-unit wrecking crew, designed to take the hit and charge forward. Drop it into the heart of the fight to soak up damage and leave your enemies dazed! Just don’t expect it to go down without a fight…
[Juggernaut Seasonal Crate]
Featuring the Juggernaut, MG, Assault Car, and Shock Trooper.
[Seasonal Equipment Crate]
Featuring Tactical Glasses (Sharpshooter Only) and Titanium Chest Plate (Shock Trooper Only):
Tactical Glasses (Sharpshooter Only) - Reduces the Energy Cost and Deploy Cooldown for the Sharpshooter
Titanium Chest Plate (Shock Troop Only) - Increases the Shock Troop’s Maximum Health and reduces the Energy Cost
[Juggernaut's Unit Trials Event]
This event will showcase the Juggernaut unit giving players the chance to try the unit out! A one-time reward can be earned for completing this event.
[Alliance Modifiers]
Rarefied Air - During Alliance battles, rare Units health is increased by 20% and their energy cost is 15% cheaper
Full Speed Ahead - During Alliance battles, Units reload 20% faster and their fire rate is increased by 15%
Adjust Content
[Veteran Cap]
Veteran caps have been added to each unit:
Capped at 10 - Assault, Grunt
Capped at 8 - Medic, Grenadier, Shock Trooper, Ranger
Capped at 6 - Flamer
Capped at 5 - Mercenary
Capped at 4 - Bounty Hunter, Engineer, MG, Rocketeer, Sergeant, Sniper, Chemist, Trailblazer
Capped at 3 - Scout, Mad Scientist, Bombardier, Sharpshooter, Riot, Commando, Surgeon, Colonel, Javelineer
Capped at 1 - Juggernaut
[Attack and Defense Rank]
The attack and defense rank is added to the player profile.
Known Issues
- There is no shootdown sound of an anti-air gun above level 19.
- When receiving battle buff(except resource buff) from event shops while the maximum cap is reached the exceeded reward will not be sent to the mailbox.
- When placing a mortar that is level 19 and above, the effect range is displayed in a red outline
- In Prison Break mode, the effect will not be applied even if the Javelineer is equipped with specified equipment
- The Dark Harvest buff is not applied in Raid mode
- After getting approval to join the alliance, the menu screen will overlap when entering the friendly raid.
- Chemist mastery points do not increase when achieving the missions.
- The remaining count until the guaranteed reward is not updated immediately.
- The additional free daily deal item is not exposed in Reward History.
- The Raid mission is not cleared when using the Battle Resume function.
- The next stage is not opened in Defend, Zombies, Prison Break mode when using the Battle Resume function.